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| Name | FRectLightSceneProxyDesc |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/RectLightSceneProxyDesc.h |
| Include Path | #include "RectLightSceneProxyDesc.h" |
Syntax
struct FRectLightSceneProxyDesc : public FLocalLightSceneProxyDesc
Inheritance Hierarchy
- FLightSceneProxyDesc → FLocalLightSceneProxyDesc → FRectLightSceneProxyDesc
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRectLightSceneProxyDesc() |
RectLightSceneProxyDesc.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRectLightSceneProxyDesc() |
RectLightSceneProxyDesc.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BarnDoorAngle | float | Angle of barn door attached to the light source rect. | RectLightSceneProxyDesc.h | |
| BarnDoorLength | float | Length of barn door attached to the light source rect. | RectLightSceneProxyDesc.h | |
| LightFunctionConeAngle | float | Aperture of cone angle for the perspective projection of the light function material. | RectLightSceneProxyDesc.h | |
| SourceHeight | float | Height of light source rect. | RectLightSceneProxyDesc.h | |
| SourceTexture | TObjectPtr< class UTexture > | Texture mapped to the light source rectangle | RectLightSceneProxyDesc.h | |
| SourceTextureOffset | FVector2f | Offsets the source texture. Value in 0..1. | RectLightSceneProxyDesc.h | |
| SourceTextureScale | FVector2f | Scales the source texture. Value in 0..1. | RectLightSceneProxyDesc.h | |
| SourceWidth | float | Width of light source rect. | RectLightSceneProxyDesc.h |
Functions
Public
Public Virtual
Overridden from FLightSceneProxyDesc
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FArchive& Ar |
RectLightSceneProxyDesc.h |