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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FQuantizationAsyncInput
| Name | FAdd |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/PhysicsReplicationQuantization.h |
| Include Path | #include "Physics/PhysicsReplicationQuantization.h" |
Syntax
struct FAdd
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DebugName | FString | Physics/PhysicsReplicationQuantization.h | ||
| Handle | Chaos::FConstPhysicsObjectHandle | Physics/PhysicsReplicationQuantization.h | ||
| Profile | FQuantizationProfile | Physics/PhysicsReplicationQuantization.h |