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API > API/Runtime > API/Runtime/Engine
| Name | FPrintParameterInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Shader/Preshader2.h |
| Include Path | #include "Shader/Preshader2.h" |
Syntax
struct FPrintParameterInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDouble | bool | Shader/Preshader2.h | ||
| ComponentCount | uint16 | Shader/Preshader2.h | ||
| Name | FScriptName | Shader/Preshader2.h | ||
| Offset | uint16 | Shader/Preshader2.h |