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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrecomputedSkyLightInstanceData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Components/SkyLightComponent.h |
|
|
|
Components/SkyLightComponent.h |
|
FPrecomputedSkyLightInstanceData()
| |
|
| Name |
FPrecomputedSkyLightInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/SkyLightComponent.h |
| Include Path |
#include "Components/SkyLightComponent.h" |
FPrecomputedSkyLightInstanceData()
FPrecomputedSkyLightInstanceData(const USkyLightComponent *)
| |
|
| Name |
FPrecomputedSkyLightInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/SkyLightComponent.h |
| Include Path |
#include "Components/SkyLightComponent.h" |
FPrecomputedSkyLightInstanceData
(
const USkyLightComponent * SourceComponent
)