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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPointDamageEvent
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Engine/DamageEvents.h |
|
|
|
Engine/DamageEvents.h |
|
FPointDamageEvent()
| |
|
| Name |
FPointDamageEvent |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/DamageEvents.h |
| Include Path |
#include "Engine/DamageEvents.h" |
FPointDamageEvent()
FPointDamageEvent(float, const FHitResult &, FVector const &, TSubclassOf< UDamageType >)
| |
|
| Name |
FPointDamageEvent |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/DamageEvents.h |
| Include Path |
#include "Engine/DamageEvents.h" |
FPointDamageEvent
(
float InDamage,
const FHitResult & InHitInfo,
FVector const & InShotDirection,
TSubclassOf < UDamageType > InDamageTypeClass
)