Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPhysScene_Chaos
Description
Create the replication cache if one doesn't exist.
The quantization manager is created first to keep its PostSolve sim callback registered ahead of the cache's. Sim callback execution order follows registration order. Reordering this can cause the cache to record pre snap state and break the rewind cache's bit equality with the wire grid.
| Name | CreatePhysicsReplicationCache |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_Chaos.h |
| Include Path | #include "Physics/Experimental/PhysScene_Chaos.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_Chaos.cpp |
void CreatePhysicsReplicationCache()