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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNetPacketNotify
| |
|
| Name |
FNotificationHeader |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/Net/NetPacketNotify.h |
| Include Path |
#include "Net/NetPacketNotify.h" |
Syntax
struct FNotificationHeader
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AckedHistorySeq |
SequenceNumberT |
Sequence number of the first entry in the sequence history, normally the same as AckedSeq. |
Net/NetPacketNotify.h |
|
| AckedSeq |
SequenceNumberT |
Latest sequence that the remote has received. Note: It does not mean that the packet was accepted. |
Net/NetPacketNotify.h |
|
| bRemoteIsWaitingForHistoryReset |
bool |
True if remote is flushing history due to sequence history overflow. |
Net/NetPacketNotify.h |
|
| History |
SequenceHistoryT |
Bitfield with acknowledged packets. |
Net/NetPacketNotify.h |
|
| HistoryWordCount |
SIZE_T |
Size of history in words. |
Net/NetPacketNotify.h |
|
| Seq |
SequenceNumberT |
Incoming sequence number. |
Net/NetPacketNotify.h |
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