| bResult |
TOptional< bool > |
If set, stores the result of the underlying find surface move call TRUE if the underlying find surface move call succeeded in this case ResultNavLocation will store the navmesh surface location and poly where it ends FALSE if the underlying find surface move call failed |
AI/Navigation/NavigationTypes.h |
|
| DesiredEndLocation |
FVector |
|
AI/Navigation/NavigationTypes.h |
|
| ResultNavLocation |
FNavLocation |
If the move along the surface was found (ie, bResult is set to TRUE), stores the navmesh surface location and poly where it ends |
AI/Navigation/NavigationTypes.h |
|
| StartLocation |
FNavLocation |
|
AI/Navigation/NavigationTypes.h |
|