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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialIRPreshader
Stores data for values in the MIR tree that are used for preshader evaluation.
| Name | FValueInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIRPreshader.h |
| Include Path | #include "Materials/MaterialIRPreshader.h" |
Syntax
struct FValueInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Alias | MIR::FValue * | Materials/MaterialIRPreshader.h | ||
| AliasOffset | int16 | Materials/MaterialIRPreshader.h | ||
| FirstUsedBy | uint16 | Materials/MaterialIRPreshader.h | ||
| LastUsedBy | uint16 | Materials/MaterialIRPreshader.h | ||
| OutputLocation | uint16 | Materials/MaterialIRPreshader.h | ||
| UsedByCount | uint16 | Materials/MaterialIRPreshader.h | ||
| Uses | TArray< uint16, TFixedAllocator< 4 > > | Materials/MaterialIRPreshader.h | ||
| Value | MIR::FValue * | Materials/MaterialIRPreshader.h |