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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialIRPreshader
Description
Emit a value as a preshader. Non-trivial composites are not emitted here (as they can often be dead stripped), and instead are handled by EmitComposite as needed. Also doesn't support emitting constants use EmitConstant instead.
| Name | EmitValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIRPreshader.h |
| Include Path | #include "Materials/MaterialIRPreshader.h" |
| Source | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIRPreshader.cpp |
void EmitValue
(
MIR::FValue * Value
)