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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialIRModule
Stores information about the resources used by the translated material.
| Name | FStatistics |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIRModule.h |
| Include Path | #include "Materials/MaterialIRModule.h" |
Syntax
struct FStatistics
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DynamicParticleParameterMask | uint32 | Dynamic particle parameter indices used by this material. | Materials/MaterialIRModule.h | |
| InterpolatedTexCoordsMask | int32 | Mask to identify which TexCoord indices are actually used in the pixel/compute stages. | Materials/MaterialIRModule.h | |
| NumInterpolatedTexCoords | int32 | Number of texture coordinates used by the material in the pixel/compute stages. | Materials/MaterialIRModule.h | |
| NumUsedVertexInterpolatorFloatRegisters | int32 | Total number of user vertex-interpolator float registers used by the material. | Materials/MaterialIRModule.h |