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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialAttributeDefinitionMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static int32 GetIndexInLock
(
EMaterialProperty Property |
Functions that we call internally from other functions on the class, the caller guarantees that the readlock is already held. | Materials/MaterialAttributeDefinitionMap.h | |
static int32 GetIndexInLock
(
const FGuid& AttributeID |
Materials/MaterialAttributeDefinitionMap.h |
GetIndexInLock(EMaterialProperty)
Description
Functions that we call internally from other functions on the class, the caller guarantees that the readlock is already held.
| Name | GetIndexInLock |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialAttributeDefinitionMap.h |
| Include Path | #include "Materials/MaterialAttributeDefinitionMap.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialAttributeDefinitionMap.cpp |
static int32 GetIndexInLock
(
EMaterialProperty Property
)
GetIndexInLock(const FGuid &)
| Name | GetIndexInLock |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialAttributeDefinitionMap.h |
| Include Path | #include "Materials/MaterialAttributeDefinitionMap.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialAttributeDefinitionMap.cpp |
static int32 GetIndexInLock
(
const FGuid & AttributeID
)