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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLocalLightSceneProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLocalLightSceneProxy
(
const ULocalLightComponent* Component |
Initialization constructors.Initialization constructor. | LocalLightSceneProxy.h | |
FLocalLightSceneProxy
(
const FLocalLightSceneProxyDesc& LightDesc |
LocalLightSceneProxy.h |
FLocalLightSceneProxy(const ULocalLightComponent *)
Description
Initialization constructors.
Initialization constructor.
| Name | FLocalLightSceneProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LocalLightSceneProxy.h |
| Include Path | #include "LocalLightSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LocalLightSceneProxy.cpp |
FLocalLightSceneProxy
(
const ULocalLightComponent * Component
)
FLocalLightSceneProxy(const FLocalLightSceneProxyDesc &)
| Name | FLocalLightSceneProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LocalLightSceneProxy.h |
| Include Path | #include "LocalLightSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LocalLightSceneProxy.cpp |
FLocalLightSceneProxy
(
const FLocalLightSceneProxyDesc & LightDesc
)