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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightmapSceneShaderData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
LightmapUniformShaderParameters.h |
|
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|
LightmapUniformShaderParameters.h |
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|
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LightmapUniformShaderParameters.h |
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FLightmapSceneShaderData()
| |
|
| Name |
FLightmapSceneShaderData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include Path |
#include "LightmapUniformShaderParameters.h" |
FLightmapSceneShaderData()
| |
|
| Name |
FLightmapSceneShaderData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include Path |
#include "LightmapUniformShaderParameters.h" |
FLightmapSceneShaderData
(
const FPrecomputedLightingUniformParameters & ShaderParameters
)
FLightmapSceneShaderData(const class FLightCacheInterface *, ERHIFeatureLevel::Type)
| |
|
| Name |
FLightmapSceneShaderData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include Path |
#include "LightmapUniformShaderParameters.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/LightmapUniformShaderParameters.cpp |
FLightmapSceneShaderData
(
const class FLightCacheInterface * LCI,
ERHIFeatureLevel::Type FeatureLevel
)