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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FLightingActorDesc |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/StaticLightingData/StaticLightingDescriptors.h |
| Include Path |
#include "WorldPartition/StaticLightingData/StaticLightingDescriptors.h" |
Syntax
struct FLightingActorDesc
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Actor |
TSoftObjectPtr< AActor > |
Actor. |
WorldPartition/StaticLightingData/StaticLightingDescriptors.h |
|
| ActorGuid |
FGuid |
Actor. |
WorldPartition/StaticLightingData/StaticLightingDescriptors.h |
|
| ActorPackage |
FName |
Actor Package. |
WorldPartition/StaticLightingData/StaticLightingDescriptors.h |
|
| CellLevelPackage |
FName |
CellLevelPackage Name. |
WorldPartition/StaticLightingData/StaticLightingDescriptors.h |
|
| PrecomputedLightingGuids |
TArray< FGuid > |
All precomputed data guids associated with this actor. |
WorldPartition/StaticLightingData/StaticLightingDescriptors.h |
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