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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightSceneProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLightSceneProxy
(
const ULightComponent* InLightComponent |
Initialization constructors. | LightSceneProxy.h | |
FLightSceneProxy
(
const FLightSceneProxyDesc& Desc |
LightSceneProxy.h |
FLightSceneProxy(const ULightComponent *)
Description
Initialization constructors.
| Name | FLightSceneProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightSceneProxy.h |
| Include Path | #include "LightSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LightSceneProxy.cpp |
FLightSceneProxy
(
const ULightComponent * InLightComponent
)
FLightSceneProxy(const FLightSceneProxyDesc &)
| Name | FLightSceneProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightSceneProxy.h |
| Include Path | #include "LightSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LightSceneProxy.cpp |
FLightSceneProxy
(
const FLightSceneProxyDesc & Desc
)