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| Name | FHLODSourceCellPlaceholderActorDesc |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODSourceCellPlaceholderActorDesc.h |
| Include Path | #include "WorldPartition/HLOD/HLODSourceCellPlaceholderActorDesc.h" |
Syntax
class FHLODSourceCellPlaceholderActorDesc : public FWorldPartitionActorDesc
Inheritance Hierarchy
- FWorldPartitionActorDesc → FHLODSourceCellPlaceholderActorDesc
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FGuid & GetHLODActorGuid() |
WorldPartition/HLOD/HLODSourceCellPlaceholderActorDesc.h | ||
EHLODSourceCellPlaceholderType GetPlaceholderType() |
WorldPartition/HLOD/HLODSourceCellPlaceholderActorDesc.h |
Public Virtual
Overridden from FWorldPartitionActorDesc
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Equals
(
const FWorldPartitionActorDesc* Other |
WorldPartition/HLOD/HLODSourceCellPlaceholderActorDesc.h | ||
virtual void Init
(
const AActor* InActor |
WorldPartition/HLOD/HLODSourceCellPlaceholderActorDesc.h |
Protected Virtual
Overridden from FWorldPartitionActorDesc
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual uint32 GetSizeOf() |
WorldPartition/HLOD/HLODSourceCellPlaceholderActorDesc.h | ||
virtual void Serialize
(
FArchive& Ar |
WorldPartition/HLOD/HLODSourceCellPlaceholderActorDesc.h |