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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FEmitter
Description
Emits a texture uniform value of any type except for runtime virtual textures.
- SamplerType specifies the default sampler associated to this texture.
| Name | TextureUniform |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIREmitter.h |
| Include Path | #include "Materials/MaterialIREmitter.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialIREmitter.cpp |
FValueRef TextureUniform
(
FName Name,
UTexture * Texture,
EMaterialSamplerType SamplerType
)