Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDistanceFieldAsyncQueue
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetNumOutstandingTasks () |
DistanceFieldAtlas.h | ||
int32 GetNumOutstandingTasks
(
const UStaticMesh* InStaticMesh |
Returns the number of outstanding referenced tasks for a specific static mesh. | DistanceFieldAtlas.h |
GetNumOutstandingTasks()
| Name | GetNumOutstandingTasks |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h |
| Include Path | #include "DistanceFieldAtlas.h" |
int32 GetNumOutstandingTasks() const
GetNumOutstandingTasks(const UStaticMesh *)
Description
Returns the number of outstanding referenced tasks for a specific static mesh.
| Name | GetNumOutstandingTasks |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h |
| Include Path | #include "DistanceFieldAtlas.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DistanceFieldAtlas.cpp |
int32 GetNumOutstandingTasks
(
const UStaticMesh * InStaticMesh
) const