Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDebugRenderSceneProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool BoxInFrustum
(
const FBox& Box, |
DebugRenderSceneProxy.h | ||
static bool BoxInFrustum
(
const FVector& Origin, |
DebugRenderSceneProxy.h |
BoxInFrustum(const FBox &, const FConvexVolume &)
| Name | BoxInFrustum |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h |
| Include Path | #include "DebugRenderSceneProxy.h" |
static bool BoxInFrustum
(
const FBox & Box,
const FConvexVolume & ViewFrustum
)
BoxInFrustum(const FVector &, const FVector &, const FConvexVolume &)
| Name | BoxInFrustum |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h |
| Include Path | #include "DebugRenderSceneProxy.h" |
static bool BoxInFrustum
(
const FVector & Origin,
const FVector & Extent,
const FConvexVolume & ViewFrustum
)