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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDebugCameraManager
| Name | FDebugCameraControllerStatus |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/DebugCameraManager.h |
| Include Path | #include "DebugCameraManager.h" |
Syntax
struct FDebugCameraControllerStatus
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsActive | bool | DebugCameraManager.h | ||
| DebugCameraController | TObjectPtr< class ADebugCameraController > | DebugCameraManager.h |