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API > API/Runtime > API/Runtime/Engine
| Name | FDPMatchingRulestructB |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/DeviceProfiles/DeviceProfileMatching.h |
| Include Path | #include "DeviceProfiles/DeviceProfileMatching.h" |
Syntax
USTRUCT ()
struct FDPMatchingRulestructB : public FDPMatchingRulestructBase
Inheritance Hierarchy
- FDPMatchingRulestructBase → FDPMatchingRulestructB
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnFalse | TArray< struct FDPMatchingRulestructA > | DeviceProfiles/DeviceProfileMatching.h |
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| OnTrue | TArray< struct FDPMatchingRulestructA > | DeviceProfiles/DeviceProfileMatching.h |
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