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For Shader Compilation. Built based on Translation output.
| Name | FCompilationShaderParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
Syntax
struct FCompilationShaderParameters : public FMaterialShaderParameters
Inheritance Hierarchy
- FMaterialShaderParametersBase → FMaterialShaderParameters → FCompilationShaderParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCompilationShaderParameters
(
const FMaterial* InMaterial, |
MaterialShared.h |