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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FClassRedirect |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path |
#include "Engine/Engine.h" |
Syntax
USTRUCT ()
struct FClassRedirect
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| InstanceOnly |
bool |
|
Engine/Engine.h |
|
| NewClassClass |
FName |
|
Engine/Engine.h |
|
| NewClassName |
FName |
|
Engine/Engine.h |
|
| NewClassPackage |
FName |
|
Engine/Engine.h |
|
| NewSubobjName |
FName |
|
Engine/Engine.h |
|
| ObjectName |
FName |
|
Engine/Engine.h |
|
| OldClassName |
FName |
|
Engine/Engine.h |
|
| OldSubobjName |
FName |
|
Engine/Engine.h |
|