| AngularVelocity |
FVector |
Angular Velocity of the trailing piece |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Trailing Event"
|
| Component |
TObjectPtr< UPrimitiveComponent > |
Primitive component involved in the trailing event |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Trailing Event"
|
| Index |
int32 |
Index of the geometry collection bone if positive |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Trailing Event"
|
| LinearVelocity |
FVector |
Linear Velocity of the trailing piece |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Trailing Event"
|
| LocalBounds |
FBox |
Local bounding box of the trailing piece |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Trailing Event"
|
| Location |
FVector |
World location of the trailing piece |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Trailing Event"
|
| Mass |
float |
Mass of the trailing piece in Kilograms |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Trailing Event"
|
| Orientation |
FQuat |
World orientation of the trailing piece |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Trailing Event"
|