Navigation
API > API/Runtime > API/Runtime/Engine
It builtin is symbolic value known to the Material IR but provided externally. The actual numerical value is left to the backend, which can resolve it to a constant or any other uniform expression.
| Name | FBuiltin |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIR.h |
| Include Path | #include "Materials/MaterialIR.h" |
Syntax
struct FBuiltin : public MIR::TValue< VK_Builtin >
Inheritance Hierarchy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | EBuiltin | Materials/MaterialIR.h |