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API > API/Runtime > API/Runtime/Engine
Each Bone node in BoneTree
| |
|
| Name |
FBoneNode |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include Path |
#include "Animation/Skeleton.h" |
Syntax
USTRUCT ()
struct FBoneNode
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Animation/Skeleton.h |
|
|
|
Animation/Skeleton.h |
|
Variables
Public
Functions
Public
Deprecated Variables
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Name_DEPRECATED |
FName |
Name of bone, this is the search criteria to match with mesh bone. |
Animation/Skeleton.h |
|
| ParentIndex_DEPRECATED |
int32 |
Parent Index. |
Animation/Skeleton.h |
|