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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FBoneFilter |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshLODSettings.h |
| Include Path |
#include "Engine/SkeletalMeshLODSettings.h" |
Syntax
USTRUCT ()
struct FBoneFilter
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bExcludeSelf |
bool |
Do not include the joint specified |
Engine/SkeletalMeshLODSettings.h |
- EditAnywhere
- Category=FBoneFilter
|
| BoneName |
FName |
Name of Bone Name |
Engine/SkeletalMeshLODSettings.h |
- EditAnywhere
- Category=FBoneFilter
|