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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FBoneContainerRetargetBoneTransf-
Description
Returns the skeleton of this context. Typically maps to the desired target skeleton for the retarget
Virtual Inheritance
- FAnimationRuntimeRetargetBoneTransformContext::GetSkeleton → FBoneContainerRetargetBoneTransformContext::GetSkeleton
| Name | GetSkeleton |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
| Include Path | #include "AnimationRuntime.h" |
virtual const USkeleton * GetSkeleton
(
bool bEvenIfUnreachable
) const