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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDeviceManager > API/Runtime/Engine/FAudioDeviceManager/FAudioDeviceContainer
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
AudioDeviceManager.h |
|
|
|
AudioDeviceManager.h |
|
|
|
AudioDeviceManager.h |
|
|
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AudioDeviceManager.h |
|
FAudioDeviceContainer()
| |
|
| Name |
FAudioDeviceContainer |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
| Include Path |
#include "AudioDeviceManager.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp |
FAudioDeviceContainer()
FAudioDeviceContainer(const FAudioDeviceContainer &)
| |
|
| Name |
FAudioDeviceContainer |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
| Include Path |
#include "AudioDeviceManager.h" |
FAudioDeviceContainer
(
const FAudioDeviceContainer & Other
)
FAudioDeviceContainer(FAudioDeviceContainer &&)
| |
|
| Name |
FAudioDeviceContainer |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
| Include Path |
#include "AudioDeviceManager.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp |
FAudioDeviceContainer
(
FAudioDeviceContainer && Other
)
FAudioDeviceContainer(const FAudioDeviceParams &, Audio::FDeviceId, FAudioDeviceManager *)
| |
|
| Name |
FAudioDeviceContainer |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
| Include Path |
#include "AudioDeviceManager.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp |
FAudioDeviceContainer
(
const FAudioDeviceParams & InParams,
Audio::FDeviceId InDeviceID,
FAudioDeviceManager * DeviceManager
)