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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FAnnotationSparseActorList |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/GameFramework/UObjectAnnotationSparseActorList.h |
| Include Path |
#include "GameFramework/UObjectAnnotationSparseActorList.h" |
Syntax
template<typename InAllocatorType>
struct FAnnotationSparseActorList
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| OwnerList |
TArray< const AActor *, InAllocatorType > |
|
GameFramework/UObjectAnnotationSparseActorList.h |
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
GameFramework/UObjectAnnotationSparseActorList.h |
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