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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimSubsystem_Tag
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
NodeType * FindNodeByTag
(
FName InTag, |
Find a node by tag. | Animation/AnimSubsystem_Tag.h | |
const NodeType * FindNodeByTag
(
FName InTag, |
Find a node by tag (const version) | Animation/AnimSubsystem_Tag.h |
FindNodeByTag(FName, UAnimInstance *)
Description
Find a node by tag.
| Name | FindNodeByTag |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimSubsystem_Tag.h |
| Include Path | #include "Animation/AnimSubsystem_Tag.h" |
template<typename NodeType>
NodeType * FindNodeByTag
(
FName InTag,
UAnimInstance * InInstance
) const
nullptr if the tagged node was not found
Parameters
| Name | Remarks |
|---|---|
| InTag | The name tag for the node to find |
| InInstance | The instance that the node is in |
FindNodeByTag(FName, const UAnimInstance *)
Description
Find a node by tag (const version)
| Name | FindNodeByTag |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimSubsystem_Tag.h |
| Include Path | #include "Animation/AnimSubsystem_Tag.h" |
template<typename NodeType>
const NodeType * FindNodeByTag
(
FName InTag,
const UAnimInstance * InInstance
) const
nullptr if the tagged node was not found
Parameters
| Name | Remarks |
|---|---|
| InTag | The name tag for the node to find |
| InInstance | The instance that the node is in |