| BlendPosition |
FVector2f |
The 2D blend position. |
Animation/AnimSequenceTransformProviderData.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Animation
|
| BlendSpaceIndex |
int32 |
Index into the ASTP's BlendSpaces array. |
Animation/AnimSequenceTransformProviderData.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Animation
|
| BlendTime |
float |
The duration of the blend transition in seconds. Use 0 for an instant switch. |
Animation/AnimSequenceTransformProviderData.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Animation
- Meta=(ClampMin="0.0")
|
| LoopMode |
EAnimSequenceTrackLoopMode |
The mode to control looping behavior. |
Animation/AnimSequenceTransformProviderData.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Animation
|
| PlayRate |
float |
The rate multiplier to play the animation. |
Animation/AnimSequenceTransformProviderData.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Animation
|
| Position |
float |
The starting time position to begin play. |
Animation/AnimSequenceTransformProviderData.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Animation
|