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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FAnimNodeExposedValueHandler_Base |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/Animation/ExposedValueHandler.h |
| Include Path |
#include "Animation/ExposedValueHandler.h" |
Syntax
USTRUCT ()
struct FAnimNodeExposedValueHandler_Base : public FAnimNodeExposedValueHandler
Inheritance Hierarchy
Derived Classes
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BoundFunction |
FName |
The function to call to update associated properties (can be NAME_None) |
Animation/ExposedValueHandler.h |
|
| Function |
TObjectPtr< UFunction > |
Function pointer if BoundFunction != NAME_None |
Animation/ExposedValueHandler.h |
|
Functions