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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorInstanceHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UObject * GetActorAsUObject () |
Helper functions that let us treat the actor pointer as a UObject in templated functions these do NOT fetch the actor so they will return nullptr if we don't have a full actor representation | Engine/ActorInstanceHandle.h | |
const UObject * GetActorAsUObject () |
Engine/ActorInstanceHandle.h |
GetActorAsUObject()
Description
Helper functions that let us treat the actor pointer as a UObject in templated functions these do NOT fetch the actor so they will return nullptr if we don't have a full actor representation
| Name | GetActorAsUObject |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path | #include "Engine/ActorInstanceHandle.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Engine/ActorInstanceHandle.cpp |
UObject * GetActorAsUObject()
GetActorAsUObject()
| Name | GetActorAsUObject |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path | #include "Engine/ActorInstanceHandle.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Engine/ActorInstanceHandle.cpp |
const UObject * GetActorAsUObject() const