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Struct holding actions per-frame in FActionHistory.
| Name | FActionHistoryFrameData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsComponent.h |
| Include Path | #include "Physics/NetworkPhysicsComponent.h" |
Syntax
struct FActionHistoryFrameData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Entries | TArray< FActionHistoryEntry > | Physics/NetworkPhysicsComponent.h | ||
| LocalFrame | int32 | Physics/NetworkPhysicsComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsForFrame
(
const int32 InLocalFrame |
Physics/NetworkPhysicsComponent.h | ||
void ResetForFrame
(
const int32 InLocalFrame |
Physics/NetworkPhysicsComponent.h |