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Specifies the goal/source of a UWorld object
| Name | EWorldType::Type |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
Syntax
namespace EWorldType
{
enum Type
{
None,
Game,
Editor,
PIE,
EditorPreview,
GamePreview,
GameRPC,
Inactive,
}
}
Values
| Name | Remarks |
|---|---|
| None | An untyped world, in most cases this will be the vestigial worlds of streamed in sub-levels |
| Game | The game world |
| Editor | A world being edited in the editor |
| PIE | A Play In Editor world |
| EditorPreview | A preview world for an editor tool |
| GamePreview | A preview world for a game |
| GameRPC | A minimal RPC world for a game |
| Inactive | An editor world that was loaded but not currently being edited in the level editor |