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Specifies how the pivot point of the merged mesh is determined.
| Name | EMeshMergePivotType |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshMerge/MeshMergingSettings.h |
| Include Path | #include "MeshMerge/MeshMergingSettings.h" |
Syntax
enum EMeshMergePivotType
{
Automatic,
WorldOrigin,
Custom,
}
Values
| Name | Remarks |
|---|---|
| Automatic | Place pivot at the location of the first merged component. This is the default behavior. |
| WorldOrigin | Place pivot at world origin (0, 0, 0). Useful for world-aligned merged meshes. |
| Custom | Place pivot at a user-specified location defined by CustomPivotLocation. |