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Flags that control how notify states behave
| Name | EAnimNotifyStateBehaviorFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState.h |
| Include Path | #include "Animation/AnimNotifies/AnimNotifyState.h" |
Syntax
enum EAnimNotifyStateBehaviorFlags
{
None = 0,
NoMergeOnConcurrentPlay = 1 << 0,
}
Values
| Name | Remarks |
|---|---|
| None | |
| NoMergeOnConcurrentPlay | If set, each concurrently playing instance of the same animation maintains an independent notify state lifecycle rather than merging them. |