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Description
Remove the subobject from the registry list. Returns true if the object was found and removed from the list.
| Name | RemoveReplicatedSubObjectFromList |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActorReplication.cpp |
bool RemoveReplicatedSubObjectFromList
(
UObject * SubObject
)