Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AActor
Enum defining if BeginPlay has started or finished
| Name | EActorBeginPlayState |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
Syntax
enum EActorBeginPlayState
{
HasNotBegunPlay,
BeginningPlay,
HasBegunPlay,
}
Values
| Name | Remarks |
|---|---|
| HasNotBegunPlay | |
| BeginningPlay | |
| HasBegunPlay |