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API > API/Runtime > API/Runtime/DownlinkBandwidthManager
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|
| Name |
UDownlinkBandwidthManagerConfig |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Online/Experimental/DownlinkBandwidthManager/Public/DownlinkBandwidthManagerConfig.h |
| Include Path |
#include "DownlinkBandwidthManagerConfig.h" |
Syntax
UCLASS (Config=Engine, MinimalAPI)
class UDownlinkBandwidthManagerConfig : public UObject
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
UDownlinkBandwidthManagerConfig()
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DownlinkBandwidthManagerConfig.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| EnforceDistributionAllocation |
bool |
Enables the application of the distributor's calculated allocations to subscribed systems if percentage check has passed. |
DownlinkBandwidthManagerConfig.h |
|
| RolloutPercentage |
int32 |
The pass percentage for the user to run the Distribution Manager. |
DownlinkBandwidthManagerConfig.h |
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void SetConsoleVariablesFromConfigurables()
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DownlinkBandwidthManagerConfig.h |
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Public Virtual
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void PostReloadConfig
(
FProperty* PropertyThatWasLoaded
)
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DownlinkBandwidthManagerConfig.h |
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