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API > API/Runtime > API/Runtime/DatasmithCore > API/Runtime/DatasmithCore/FDatasmithSceneXmlReader
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTransform ParseTransform
(
FXmlNode* InNode |
DatasmithSceneXmlReader.h | ||
void ParseTransform
(
FXmlNode* InNode, |
DatasmithSceneXmlReader.h |
ParseTransform(FXmlNode *)
| Name | ParseTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithSceneXmlReader.h |
| Include Path | #include "DatasmithSceneXmlReader.h" |
| Source | /Engine/Source/Runtime/Datasmith/DatasmithCore/Private/DatasmithSceneXmlReader.cpp |
FTransform ParseTransform
(
FXmlNode * InNode
) const
ParseTransform(FXmlNode *, TSharedPtr< IDatasmithActorElement > &)
| Name | ParseTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithSceneXmlReader.h |
| Include Path | #include "DatasmithSceneXmlReader.h" |
| Source | /Engine/Source/Runtime/Datasmith/DatasmithCore/Private/DatasmithSceneXmlReader.cpp |
void ParseTransform
(
FXmlNode * InNode,
TSharedPtr < IDatasmithActorElement > & OutElement
) const