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API > API/Runtime > API/Runtime/DataflowSimulation
Main terminal node for simulation
| Name | FSceneSimulationTerminalDataflowNode |
| Type | struct |
| Header File | /Engine/Source/Runtime/Dataflow/Simulation/Public/Dataflow/DataflowSimulationNodes.h |
| Include Path | #include "Dataflow/DataflowSimulationNodes.h" |
Syntax
USTRUCT (Meta=(DataflowSimulation))
struct FSceneSimulationTerminalDataflowNode : public FDataflowSimulationNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FDataflowSimulationNode → FSceneSimulationTerminalDataflowNode
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| State | FRigidPhysicsSceneDataflowState | Dataflow/DataflowSimulationNodes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FSceneSimulationTerminalDataflowNode |
Dataflow/DataflowSimulationNodes.h |
Public Virtual
Overridden from FDataflowSimulationNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void EvaluateSimulation
(
UE::Dataflow::FDataflowSimulationContext& SimulationContext, |
Evaluate simulation node given a simulation context | Dataflow/DataflowSimulationNodes.h |