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API > API/Runtime > API/Runtime/DataflowCore
| Name | IDataflowDebugDrawInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/Dataflow/Core/Public/Dataflow/DataflowDebugDrawInterface.h |
| Include Path | #include "Dataflow/DataflowDebugDrawInterface.h" |
Syntax
class IDataflowDebugDrawInterface : public Chaos::IDebugDrawInterface
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDataflowDebugDrawInterface() |
Dataflow/DataflowDebugDrawInterface.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FDataflowElementsType | TArray< TSharedPtr< FDataflowBaseElement > > | Dataflow/DataflowDebugDrawInterface.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DrawObject
(
const TRefCountPtr< IDataflowDebugDrawObject >& Object |
Draw a Dataflow debug draw object ( for example skeleton bones ) | Dataflow/DataflowDebugDrawInterface.h | |
void DrawOverlayText
(
const FString& InString |
Render a string a part of the Dataflow construction view overlay | Dataflow/DataflowDebugDrawInterface.h | |
const FDataflowElementsType & GetDataflowElements() |
Dataflow elements const accessor | Dataflow/DataflowDebugDrawInterface.h | |
FString GetOverlayText() |
Get the text overlay string ( concatenated string from DrawOverlayText calls ) | Dataflow/DataflowDebugDrawInterface.h | |
FDataflowElementsType & ModifyDataflowElements() |
Dataflow elements non const accessor | Dataflow/DataflowDebugDrawInterface.h |