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Represents a plane for dataflow This uses a point and a normal to represent a plane
| Name | FDataflowPlane |
| Type | struct |
| Header File | /Engine/Source/Runtime/Dataflow/Core/Public/Dataflow/DataflowPlane.h |
| Include Path | #include "Dataflow/DataflowPlane.h" |
Syntax
USTRUCT ()
struct FDataflowPlane
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Dataflow/DataflowPlane.h | |||
FDataflowPlane
(
const FPlane& InPlane |
Dataflow/DataflowPlane.h | ||
FDataflowPlane
(
const FVector& InPoint, |
Dataflow/DataflowPlane.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Normal | FVector | Dataflow/DataflowPlane.h |
|
|
| Point | FVector | Dataflow/DataflowPlane.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPlane AsPlane() |
Dataflow/DataflowPlane.h | ||
FTransform AsTransform() |
Dataflow/DataflowPlane.h | ||
double DistanceFromPoint
(
const FVector& InPoint |
Dataflow/DataflowPlane.h | ||
FVector GetNormal() |
Dataflow/DataflowPlane.h | ||
FVector GetPoint() |
Dataflow/DataflowPlane.h | ||
FDataflowPlane GetTransformed
(
const FTransform& InTransform |
Dataflow/DataflowPlane.h |