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Description
When saving, saves extra memory to make sure the following data is aligned. When loading, seeks over that many bytes (does not load them).
| Name | UE::AssetRegistry::AlignPosInArchive |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetRegistrySerializationDetails.h |
| Include Path | #include "AssetRegistry/AssetRegistrySerializationDetails.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/AssetRegistry/AssetDataTagMap.cpp |
namespace UE
{
namespace AssetRegistry
{
void UE::AssetRegistry::AlignPosInArchive
(
FArchive & Archive
)
}
}