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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UE_STRPROPERTY_CLASS
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE_STRPROPERTY_CLASS
(
UField* InField |
|||
UE_STRPROPERTY_CLASS
(
FFieldVariant InOwner, |
Constructor used for constructing compiled in properties | ||
UE_STRPROPERTY_CLASS
(
FFieldVariant InOwner, |
UE_STRPROPERTY_CLASS(UField *)
| Name | UE_STRPROPERTY_CLASS |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/StrProperty.h.inl |
| Include Path | #include "UObject/StrProperty.h.inl" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/StrProperty.cpp.inl |
UE_STRPROPERTY_CLASS
(
UField * InField
)
UE_STRPROPERTY_CLASS(FFieldVariant, const UECodeGen_Private::UE_STRPROPERTY_PROPERTYPARAMSSTRUCT &)
Description
Constructor used for constructing compiled in properties
| Name | UE_STRPROPERTY_CLASS |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/StrProperty.h.inl |
| Include Path | #include "UObject/StrProperty.h.inl" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/StrProperty.cpp.inl |
UE_STRPROPERTY_CLASS
(
FFieldVariant InOwner,
const UECodeGen_Private::UE_STRPROPERTY_PROPERTYPARAMSSTRUCT & Prop
)
Parameters
| Name | Remarks |
|---|---|
| InOwner | Owner of the property |
| PropBase | Pointer to the compiled in structure describing the property |
UE_STRPROPERTY_CLASS(FFieldVariant, const FName &, EObjectFlags)
| Name | UE_STRPROPERTY_CLASS |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/StrProperty.h.inl |
| Include Path | #include "UObject/StrProperty.h.inl" |
UE_STRPROPERTY_CLASS
(
FFieldVariant InOwner,
const FName & InName,
EObjectFlags InObjectFlags
)