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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/TSubScriptStructOf
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSubScriptStructOf & operator=
(
const TSubScriptStructOf< U >& From |
Assign from another TSubScriptStructOf, only if types are compatible. | Templates/SubScriptStructOf.h | |
TSubScriptStructOf & operator=
(
UScriptStruct* From |
Assign from a UScriptStruct*. | Templates/SubScriptStructOf.h | |
TSubScriptStructOf & operator=
(
U&& From |
Assign from a UScriptStruct* (or something implicitly convertible to it). | Templates/SubScriptStructOf.h |
operator=(const TSubScriptStructOf< U > &)
Description
Assign from another TSubScriptStructOf, only if types are compatible.
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Templates/SubScriptStructOf.h |
| Include Path | #include "Templates/SubScriptStructOf.h" |
template<UE::CPointerConvertibleTo< T > U>
TSubScriptStructOf & operator=
(
const TSubScriptStructOf < U > & From
)
operator=(UScriptStruct *)
Description
Assign from a UScriptStruct*.
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Templates/SubScriptStructOf.h |
| Include Path | #include "Templates/SubScriptStructOf.h" |
TSubScriptStructOf & operator=
(
UScriptStruct * From
)
operator=(U &&)
Description
Assign from a UScriptStruct* (or something implicitly convertible to it).
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Templates/SubScriptStructOf.h |
| Include Path | #include "Templates/SubScriptStructOf.h" |
template<typename U>
TSubScriptStructOf & operator=
(
U && From
)