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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/TMaybeObjectPtr
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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UObject/ObjectPtr.h |
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UObject/ObjectPtr.h |
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UObject/ObjectPtr.h |
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UObject/ObjectPtr.h |
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TMaybeObjectPtr()
| |
|
| Name |
TMaybeObjectPtr |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path |
#include "UObject/ObjectPtr.h" |
TMaybeObjectPtr()
TMaybeObjectPtr(T *)
| |
|
| Name |
TMaybeObjectPtr |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path |
#include "UObject/ObjectPtr.h" |
TMaybeObjectPtr
(
T * P
)
TMaybeObjectPtr(const TMaybeObjectPtr &)
| |
|
| Name |
TMaybeObjectPtr |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path |
#include "UObject/ObjectPtr.h" |
TMaybeObjectPtr
(
const TMaybeObjectPtr & Other
)
TMaybeObjectPtr(TMaybeObjectPtr &&)
| |
|
| Name |
TMaybeObjectPtr |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path |
#include "UObject/ObjectPtr.h" |
TMaybeObjectPtr
(
TMaybeObjectPtr && Other
)